AI Insights · Timothy · October 2023
Top 5 Educational Games on iOS in Guatemala for Q3 2023
Explore the performance of the top 5 educational games on iOS in Guatemala during Q3 2023, highlighting trends in downloads, revenue, and active users.
Performance of Top 5 Educational Games on iOS in Guatemala for Q3 2023
In the third quarter of 2023, the top 5 educational games on iOS in Guatemala showed varying trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a detailed look at how these apps performed.
Lingokids - Play and Learn
Lingokids - Play and Learn saw weekly revenue peaking at around $1.1K in late July, followed by a dip to approximately $544 in mid-September. Weekly downloads fluctuated between 219 and 280, while active users remained relatively steady, ranging from 1.1K to 1.2K throughout the quarter.
Buddy.ai: Early Learning Games
For Buddy.ai: Early Learning Games, weekly revenue showed a peak of $396 in mid-July, dropping to about $201 by the end of September. Weekly downloads decreased from 287 at the start of the quarter to 144 by the end. Active users ranged from 460 in early July to 304 in late September.
Speech Blubs: Language Therapy
Speech Blubs: Language Therapy experienced a peak in weekly downloads of 111 in late August, with a low point of 10 in mid-September. Revenue peaked at $253 in late June but dropped to around $164 by the end of September. Active users varied, reaching a high of 112 in late August and a low of 32 in mid-September.
TinyTap: Kids' Learning Games
TinyTap: Kids' Learning Games had inconsistent revenue, with a peak of $398 in mid-July and a low of $34 in late August. Weekly downloads were minimal, with a high of 38 in early August and several weeks with no downloads. Active users remained more stable, hovering between 300 and 357 throughout the quarter.
PlayKids+ Kids Learning Games
PlayKids+ Kids Learning Games showed a significant revenue increase to $261 in mid-September from a low of $71 in early July. Downloads peaked at 36 in late August but dropped to just 5 by the end of September. Active users ranged from 62 to 111 during the quarter.
For more detailed insights and data, visit Sensor Tower.